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- menu "hud_items" 512 112 FROM_BOTTOM 0.15
- bgcolor 0 0 0 0
- fgcolor 1 1 1 1
- align centerx bottom
-
- //==================================================
- // empty item slot icons
-
- resource
- Label
- {
- name "slot1_empty"
- rect 32 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_empty
- //direction from_left 0.15
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot2_empty"
- rect 160 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_empty
- //direction from_left 0.15
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot3_empty"
- rect 288 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_empty
- //direction from_left 0.15
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot4_empty"
- rect 416 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_empty
- //direction from_left 0.15
- fadein 0.2
- }
-
- //==================================================
- // Main item slot icons
-
- resource
- Label
- {
- name "slot1_icon"
- rect 32 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_camera
- //direction from_left 0.15
- invmodelhand 2
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot2_icon"
- rect 160 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_camera
- //direction from_left 0.15
- invmodelhand 3
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot3_icon"
- rect 288 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_camera
- //direction from_left 0.15
- invmodelhand 4
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot4_icon"
- rect 416 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_camera
- //direction from_left 0.15
- invmodelhand 5
- fadein 0.2
- }
-
- //==================================================
- // Selected item slot icon highlights
-
- resource
- Label
- {
- name "slot1_highlight"
- rect 32 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_highlight
- //direction from_left 0.15
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot2_highlight"
- rect 160 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_highlight
- //direction from_left 0.15
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot3_highlight"
- rect 288 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_highlight
- //direction from_left 0.15
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot4_highlight"
- rect 416 16 64 64
- fgcolor 1.00 1.00 1.00 0.60
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- shader textures/hud/item_highlight
- //direction from_left 0.15
- fadein 0.2
- }
-
- //==================================================
- // item slot names
-
- resource
- Label
- {
- name "slot1_name"
- rect 0 56 128 64
- fgcolor 1.00 1.00 1.00 0.80
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- itemstat 2
- //direction from_left 0.15
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot2_name"
- rect 128 56 128 64
- fgcolor 1.00 1.00 1.00 0.80
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- itemstat 3
- //direction from_left 0.15
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot3_name"
- rect 256 56 128 64
- fgcolor 1.00 1.00 1.00 0.80
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- itemstat 4
- //direction from_left 0.15
- fadein 0.2
- }
-
- resource
- Label
- {
- name "slot4_name"
- rect 384 56 128 64
- fgcolor 1.00 1.00 1.00 0.80
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- itemstat 5
- //direction from_left 0.15
- fadein 0.2
- }
-
- //==================================================
- // selected item name display
-
- resource
- Label
- {
- name "currentname"
- rect 192 0 128 16
- fgcolor 1.00 1.00 1.00 1.00
- bgcolor 0.50 0.50 0.50 0.00
- borderstyle "NONE"
- //direction from_left 0.15
- itemstat 1 // equipped item
- fadein 0.2
- }
-
- end.
-